At last, here we are, born to be kings.
The Legend of Aftershave will start to unveil slowly here…What does destiny has prepared for our hero? Why is he a hero? Who the hell is this creepy looking old man? Will Moonwalk lose the Gruedorf Challenge on it’s first attempt?
As for the old man, his name is Braulio, and he may or may not be the old wise guy who gives advice to our Hero.
I hope to clear the site style a little form this week on, ’cause now it’s kinda messy and not really finished, and add some additional information also.
And to finish the post, some real dev information, in a style blatantly stolen from Kildorf:
Newsworthy
As this is the first post on The Legend of Aftershave here, I’ll introduce a little on the technology we are using. This game is been developed from scratch and targeting .Net Framework 2.0 and Mono 1.2.x, using Sdl.Net and OpenGL
The engine is been programmed in C#, and probably map scripting will be implemented in Python using IronPython. I hope to have a first build prepared to download tomorrow.