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<channel>
	<title>Moonwalk Productions</title>
	<atom:link href="http://moonwalk.coldberzelium.net/feed/" rel="self" type="application/rss+xml" />
	<link>http://moonwalk.coldberzelium.net</link>
	<description>Our weekly dose of shame</description>
	<pubDate>Wed, 25 Jun 2008 04:37:17 +0000</pubDate>
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			<item>
		<title>As time goes on (I still keep failing)</title>
		<link>http://moonwalk.coldberzelium.net/2008/06/as-time-goes-on-i-still-keep-failing/</link>
		<comments>http://moonwalk.coldberzelium.net/2008/06/as-time-goes-on-i-still-keep-failing/#comments</comments>
		<pubDate>Wed, 25 Jun 2008 04:33:29 +0000</pubDate>
		<dc:creator>Ioachim</dc:creator>
		
		<category><![CDATA[Artwork]]></category>

		<category><![CDATA[Sketch]]></category>

		<guid isPermaLink="false">http://moonwalk.coldberzelium.net/?p=51</guid>
		<description><![CDATA[From now on, I declare this day the I Failed Because I Did Not Update  day!
I&#8217;ll just tease you with some old art, that may or may not be used for the  game.


First, here you have the most graceful, beautiful and well-mannered girl in all the kingdom of I-haven&#8217;t-thought-a-name-for-it-yet-really, The Princess. One of [...]]]></description>
		<wfw:commentRss>http://moonwalk.coldberzelium.net/2008/06/as-time-goes-on-i-still-keep-failing/feed/</wfw:commentRss>
		</item>
		<item>
		<title>Squishing bugs on my lawn</title>
		<link>http://moonwalk.coldberzelium.net/2008/06/squishing-bugs-on-my-lawn/</link>
		<comments>http://moonwalk.coldberzelium.net/2008/06/squishing-bugs-on-my-lawn/#comments</comments>
		<pubDate>Wed, 18 Jun 2008 07:09:11 +0000</pubDate>
		<dc:creator>Ioachim</dc:creator>
		
		<category><![CDATA[Build]]></category>

		<guid isPermaLink="false">http://moonwalk.coldberzelium.net/2008/06/squishing-bugs-on-my-lawn/</guid>
		<description><![CDATA[A couple of weeks ago (little after my last update) I started to get sick of working on this engine. The whole coupling-but-abstract things was making the design of the game a lot like most Java or C# thing: over abstracted, unnecessarily complex, and too object oriented (because, yes, there is such things as over-engineering). [...]]]></description>
		<wfw:commentRss>http://moonwalk.coldberzelium.net/2008/06/squishing-bugs-on-my-lawn/feed/</wfw:commentRss>
		</item>
		<item>
		<title>Packing things up</title>
		<link>http://moonwalk.coldberzelium.net/2008/05/packing-things-up/</link>
		<comments>http://moonwalk.coldberzelium.net/2008/05/packing-things-up/#comments</comments>
		<pubDate>Thu, 29 May 2008 03:01:24 +0000</pubDate>
		<dc:creator>Ioachim</dc:creator>
		
		<category><![CDATA[Uncategorized]]></category>

		<guid isPermaLink="false">http://moonwalk.coldberzelium.net/?p=47</guid>
		<description><![CDATA[No, I&#8217;m not running from Gruedorf, I just implemented a basic resource manager. For now it just&#8217;s loads files form specified folders, to have a packing system for the engine in the future, and ordered the scripting system a little lot. You can get the build, but probably there aren&#8217;t visible changes.
I also played around [...]]]></description>
		<wfw:commentRss>http://moonwalk.coldberzelium.net/2008/05/packing-things-up/feed/</wfw:commentRss>
		</item>
		<item>
		<title>Non update of the week</title>
		<link>http://moonwalk.coldberzelium.net/2008/05/non-update-of-the-week/</link>
		<comments>http://moonwalk.coldberzelium.net/2008/05/non-update-of-the-week/#comments</comments>
		<pubDate>Sat, 24 May 2008 05:48:11 +0000</pubDate>
		<dc:creator>Ioachim</dc:creator>
		
		<category><![CDATA[Uncategorized]]></category>

		<guid isPermaLink="false">http://moonwalk.coldberzelium.net/?p=45</guid>
		<description><![CDATA[I just now have recovered all the internets I had lost because of the electric storms happening last week in this tiny piece of land called Chile.
So, I&#8217;ll try to sort the things out this weekend, but for now, lameness 
]]></description>
		<wfw:commentRss>http://moonwalk.coldberzelium.net/2008/05/non-update-of-the-week/feed/</wfw:commentRss>
		</item>
		<item>
		<title>In the beggining was the word</title>
		<link>http://moonwalk.coldberzelium.net/2008/05/in-the-beggining-was-the-word/</link>
		<comments>http://moonwalk.coldberzelium.net/2008/05/in-the-beggining-was-the-word/#comments</comments>
		<pubDate>Wed, 14 May 2008 06:39:14 +0000</pubDate>
		<dc:creator>Ioachim</dc:creator>
		
		<category><![CDATA[Artwork]]></category>

		<guid isPermaLink="false">http://moonwalk.coldberzelium.net/?p=43</guid>
		<description><![CDATA[Real life sucked this last month. And that made me suck at &#8216;dorfing too, and I lost all the no-loserness I had  
I apologize to all my fans that were expecting the last two updates, and I promise that there is going to be at least a crappy non-update post the next time my life [...]]]></description>
		<wfw:commentRss>http://moonwalk.coldberzelium.net/2008/05/in-the-beggining-was-the-word/feed/</wfw:commentRss>
		</item>
		<item>
		<title>Tempted by the snake</title>
		<link>http://moonwalk.coldberzelium.net/2008/04/tempted-by-the-snake/</link>
		<comments>http://moonwalk.coldberzelium.net/2008/04/tempted-by-the-snake/#comments</comments>
		<pubDate>Wed, 16 Apr 2008 06:17:27 +0000</pubDate>
		<dc:creator>Ioachim</dc:creator>
		
		<category><![CDATA[Build]]></category>

		<category><![CDATA[python]]></category>

		<category><![CDATA[scripting]]></category>

		<guid isPermaLink="false">http://moonwalk.coldberzelium.net/?p=33</guid>
		<description><![CDATA[Nope, no map editor yet this week. I continued cleaning up, and managed to sort out the scripting things, and the thinking I promised last week was fruitful. I have (at least for now) planned how to expose the game engine to the scripting system.
Note to self: I really need to plan the developement better, [...]]]></description>
		<wfw:commentRss>http://moonwalk.coldberzelium.net/2008/04/tempted-by-the-snake/feed/</wfw:commentRss>
		</item>
		<item>
		<title>while is_news:     yield post</title>
		<link>http://moonwalk.coldberzelium.net/2008/04/while-is_news-yield-post/</link>
		<comments>http://moonwalk.coldberzelium.net/2008/04/while-is_news-yield-post/#comments</comments>
		<pubDate>Wed, 09 Apr 2008 05:34:51 +0000</pubDate>
		<dc:creator>Ioachim</dc:creator>
		
		<category><![CDATA[Uncategorized]]></category>

		<guid isPermaLink="false">http://moonwalk.coldberzelium.net/2008/04/while-is_news-yield-post/</guid>
		<description><![CDATA[As I thought, my free time was around zero this week just did some cleanup on the code, commenting, etc.
I&#8217;ve been thinking what would be the best way of implementing  the scripts. There should be at least map scripting, as harcoding them would be hell and mostly impractical. The problem I&#8217;ve facen is how integrate [...]]]></description>
		<wfw:commentRss>http://moonwalk.coldberzelium.net/2008/04/while-is_news-yield-post/feed/</wfw:commentRss>
		</item>
		<item>
		<title>I see with my little eye</title>
		<link>http://moonwalk.coldberzelium.net/2008/04/i-see-with-my-little-eye/</link>
		<comments>http://moonwalk.coldberzelium.net/2008/04/i-see-with-my-little-eye/#comments</comments>
		<pubDate>Wed, 02 Apr 2008 05:55:29 +0000</pubDate>
		<dc:creator>Ioachim</dc:creator>
		
		<category><![CDATA[Uncategorized]]></category>

		<guid isPermaLink="false">http://moonwalk.coldberzelium.net/2008/04/i-see-with-my-little-eye/</guid>
		<description><![CDATA[Just a little update,kinda sleepy here. I need to plan the development better, I had so many ideas that almost didn&#8217;t do anyof them.
Is there something to see? Yes, I finally got the camera system running (it around 10 lines of code on the engine), and added support to control it using AfterDev (look under [...]]]></description>
		<wfw:commentRss>http://moonwalk.coldberzelium.net/2008/04/i-see-with-my-little-eye/feed/</wfw:commentRss>
		</item>
		<item>
		<title>Suckity&#8230;</title>
		<link>http://moonwalk.coldberzelium.net/2008/03/suckity/</link>
		<comments>http://moonwalk.coldberzelium.net/2008/03/suckity/#comments</comments>
		<pubDate>Wed, 26 Mar 2008 13:22:20 +0000</pubDate>
		<dc:creator>Ioachim</dc:creator>
		
		<category><![CDATA[Artwork]]></category>

		<category><![CDATA[Sketch]]></category>

		<guid isPermaLink="false">http://moonwalk.coldberzelium.net/2008/03/suckity/</guid>
		<description><![CDATA[Real life got me this week, I&#8217;ve been fighting against libvlc, and probably use DirectShow anyway, suffering with electricity, and concerned about optimizations.
So, no time for hobbies, no new build. Next update will be an AfterDev (the main dev tool) upgrade, probably some map editing features. But to post somenthing, and not only an apology, [...]]]></description>
		<wfw:commentRss>http://moonwalk.coldberzelium.net/2008/03/suckity/feed/</wfw:commentRss>
		</item>
		<item>
		<title>Move it all around</title>
		<link>http://moonwalk.coldberzelium.net/2008/03/move-it-all-around/</link>
		<comments>http://moonwalk.coldberzelium.net/2008/03/move-it-all-around/#comments</comments>
		<pubDate>Mon, 17 Mar 2008 03:03:44 +0000</pubDate>
		<dc:creator>Ioachim</dc:creator>
		
		<category><![CDATA[Build]]></category>

		<guid isPermaLink="false">http://moonwalk.coldberzelium.net/2008/03/move-it-all-around/</guid>
		<description><![CDATA[This is getting somehow intermittent. Basically, my group suck, I&#8217;m still the only one developing, but I still keep counting on them.
I&#8217;ve being  working on the story and design aspect of the game. I think I&#8217;ll add some enemies sometime near. The first boss that&#8217;s almost completely designed. He needs a name, to be [...]]]></description>
		<wfw:commentRss>http://moonwalk.coldberzelium.net/2008/03/move-it-all-around/feed/</wfw:commentRss>
		</item>
		<item>
		<title>Tales form down below</title>
		<link>http://moonwalk.coldberzelium.net/2008/03/tales-form-down-below/</link>
		<comments>http://moonwalk.coldberzelium.net/2008/03/tales-form-down-below/#comments</comments>
		<pubDate>Mon, 03 Mar 2008 01:43:33 +0000</pubDate>
		<dc:creator>Ioachim</dc:creator>
		
		<category><![CDATA[Build]]></category>

		<guid isPermaLink="false">http://moonwalk.coldberzelium.net/2008/03/tales-form-down-below/</guid>
		<description><![CDATA[This update was meant to be posted on Feb 3, 2008. 3host.biz decided to die that day, and I went to vacation, so I couldn&#8217;t fix that on a long time, &#8217;till today, when I could . At least, thanks to Windows Live Writer, I had a backup of all my posts, so I could [...]]]></description>
		<wfw:commentRss>http://moonwalk.coldberzelium.net/2008/03/tales-form-down-below/feed/</wfw:commentRss>
		</item>
		<item>
		<title>This is a horrible day to feel beautiful</title>
		<link>http://moonwalk.coldberzelium.net/2008/01/this-is-a-horrible-day-to-feel-beautiful/</link>
		<comments>http://moonwalk.coldberzelium.net/2008/01/this-is-a-horrible-day-to-feel-beautiful/#comments</comments>
		<pubDate>Wed, 16 Jan 2008 00:10:39 +0000</pubDate>
		<dc:creator>Ioachim</dc:creator>
		
		<category><![CDATA[Artwork]]></category>

		<guid isPermaLink="false">http://moonwalk.coldberzelium.net/?p=21</guid>
		<description><![CDATA[&#8230; but a great day to stop losing.
So, I was writing about lazy weeks not so long ago. Man, THIS was a really lazy week, our (or should I say mine?) first losing week. During the weekend I couldn&#8217;t bring myself to make something productive for Gruedorf, and the Update Sunday&#174; just passed by as [...]]]></description>
		<wfw:commentRss>http://moonwalk.coldberzelium.net/2008/01/this-is-a-horrible-day-to-feel-beautiful/feed/</wfw:commentRss>
		</item>
		<item>
		<title>The clash of the sprites</title>
		<link>http://moonwalk.coldberzelium.net/2008/01/the-clash-of-the-sprites/</link>
		<comments>http://moonwalk.coldberzelium.net/2008/01/the-clash-of-the-sprites/#comments</comments>
		<pubDate>Tue, 08 Jan 2008 00:10:56 +0000</pubDate>
		<dc:creator>Ioachim</dc:creator>
		
		<category><![CDATA[Build]]></category>

		<guid isPermaLink="false">http://moonwalk.coldberzelium.net/?p=18</guid>
		<description><![CDATA[
This time we have a couple of improvements to The Legend of Aftershave. The first thing you&#8217;ll notice in the game&#8230; Gervasio doesn&#8217;t fly over the sea and unto the unknowns anymore!!
Maybe some of you are wondering about the name&#8230; Maybe The Legend of Aftershave is this game a quest of a man trying to [...]]]></description>
		<wfw:commentRss>http://moonwalk.coldberzelium.net/2008/01/the-clash-of-the-sprites/feed/</wfw:commentRss>
		</item>
		<item>
		<title>Snail week</title>
		<link>http://moonwalk.coldberzelium.net/2007/12/snail-week/</link>
		<comments>http://moonwalk.coldberzelium.net/2007/12/snail-week/#comments</comments>
		<pubDate>Sun, 30 Dec 2007 00:04:30 +0000</pubDate>
		<dc:creator>Ioachim</dc:creator>
		
		<category><![CDATA[Uncategorized]]></category>

		<guid isPermaLink="false">http://moonwalk.coldberzelium.net/?p=15</guid>
		<description><![CDATA[Definitely, Christmas, plus getting sick, plus installing Visual Studio 2008, plus lack of interest in the world on general makes a pretty weak update. Now Gervasio can move, and that&#8217;s it, just a simple &#34;move a sprite on the screen&#34; bunch of code.
This one doesn&#8217;t even deserve a screenshot, but instead you&#8217;ll get some sketch [...]]]></description>
		<wfw:commentRss>http://moonwalk.coldberzelium.net/2007/12/snail-week/feed/</wfw:commentRss>
		</item>
		<item>
		<title>A little peek</title>
		<link>http://moonwalk.coldberzelium.net/2007/12/a-little-peek/</link>
		<comments>http://moonwalk.coldberzelium.net/2007/12/a-little-peek/#comments</comments>
		<pubDate>Sat, 22 Dec 2007 23:54:26 +0000</pubDate>
		<dc:creator>Ioachim</dc:creator>
		
		<category><![CDATA[Uncategorized]]></category>

		<guid isPermaLink="false">http://moonwalk.coldberzelium.net/?p=10</guid>
		<description><![CDATA[ Just as promised in the first post, here is the first build.
Behold! In front of your eyes is our Hero, a simple and happy guy that is forced to embark on an epic journey, an adventure to save&#8230; Dun dun duuunh!! (Suspense)&#8230; That&#8217;s going to be a secret for the time being
Newsworthy
This build is [...]]]></description>
		<wfw:commentRss>http://moonwalk.coldberzelium.net/2007/12/a-little-peek/feed/</wfw:commentRss>
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